
Lynda.COM AutoCAD 2011 New Features
Author:
Duration (hr:min):
03:46
Released on:
4/21/2010
Exercise files:
Software works on:
Windows only
In AutoCAD 2011 New Features, instructor Jeff Bartels highlights productivity and creativity enhancing additions to the AutoCAD toolset. This course covers improved functions for selecting and creating geometry, updated modification tools for hatches and polylines, simplified parametric constraint tools, and the new dynamic surface modeling techniques for creating complex shapes. Exercise files accompany the course.
Topics include:
Welcome 01:28
Using the exercise files 00:36
14:02 1. Touring the Improved Interface
Adapting to the updated Drawing window 04:04
Introducing the Navigation bar 05:28
Accessing the web-based help system 04:30
27:36 2. Exploring the New Utilities
Understanding the new visibility controls 03:05
Selecting objects that have similar properties 03:24
Creating new geometry based on existing objects 02:20
Making selections when entities overlap 04:11
Applying transparency to objects 05:44
Controlling text alignment within linetypes 08:52
16:38 3. Simplifying Parametric Constraints
Automating the creation of geometric constraints 05:35
Applying constraints to text rotation 03:08
Using the updated Parameters Manager 07:55
38:40 4. Increasing Productivity with the Updated Drawing Tools
Streamlining hatch creation 05:56
Editing hatch objects dynamically 04:36
Editing polylines using multifunctional grips 06:14
Creating splines using fit points or control vertices 10:30
Editing splines using intuitive grip menus 08:17
Using the JOIN command to connect contiguous geometry 03:07
18:56 5. Working More Efficiently in 3D
Exploring the updated 3D working environment 06:50
Simplifying the creation and editing of solid models 05:59
Introducing new tools to edit mesh models 06:07
01:25:55 6. Introducing Dynamic Surface Modeling
Introducing surfaces 02:50
Understanding associative surfaces 07:09
Creating composite models using surfaces and solids 09:03
Producing a smooth blend between surfaces 07:20
Trimming and extending surfaces 10:55
Projecting geometry onto a surface 05:29
Filleting the edge between two surfaces 06:37
Creating offset and network surfaces 08:45
Pushing and pulling surfaces into freeform shapes 10:52
Analyzing surface continuity 06:15
Assembling the composite model 10:40
22:02 7. Working with Render Materials
Introducing the new Materials Browser 06:10
Applying materials to an assembly 06:02
Customizing render materials 05:17
Creating a high-resolution image 04:33
00:16 Conclusion
Goodbye 00:16
- Applying transparency
- Maintaining text readability within linetypes
- Automating geometric constraints
- Streamlining hatch creation
- Using control vertices to create splines
- Exploring the updated 3D workspace
- Creating surfaces using the Blend, Patch, or Network tools
- Trimming and extending surfaces
- Working with the new Materials Browser
- Customizing render materials
Welcome 01:28
Using the exercise files 00:36
14:02 1. Touring the Improved Interface
Adapting to the updated Drawing window 04:04
Introducing the Navigation bar 05:28
Accessing the web-based help system 04:30
27:36 2. Exploring the New Utilities
Understanding the new visibility controls 03:05
Selecting objects that have similar properties 03:24
Creating new geometry based on existing objects 02:20
Making selections when entities overlap 04:11
Applying transparency to objects 05:44
Controlling text alignment within linetypes 08:52
16:38 3. Simplifying Parametric Constraints
Automating the creation of geometric constraints 05:35
Applying constraints to text rotation 03:08
Using the updated Parameters Manager 07:55
38:40 4. Increasing Productivity with the Updated Drawing Tools
Streamlining hatch creation 05:56
Editing hatch objects dynamically 04:36
Editing polylines using multifunctional grips 06:14
Creating splines using fit points or control vertices 10:30
Editing splines using intuitive grip menus 08:17
Using the JOIN command to connect contiguous geometry 03:07
18:56 5. Working More Efficiently in 3D
Exploring the updated 3D working environment 06:50
Simplifying the creation and editing of solid models 05:59
Introducing new tools to edit mesh models 06:07
01:25:55 6. Introducing Dynamic Surface Modeling
Introducing surfaces 02:50
Understanding associative surfaces 07:09
Creating composite models using surfaces and solids 09:03
Producing a smooth blend between surfaces 07:20
Trimming and extending surfaces 10:55
Projecting geometry onto a surface 05:29
Filleting the edge between two surfaces 06:37
Creating offset and network surfaces 08:45
Pushing and pulling surfaces into freeform shapes 10:52
Analyzing surface continuity 06:15
Assembling the composite model 10:40
22:02 7. Working with Render Materials
Introducing the new Materials Browser 06:10
Applying materials to an assembly 06:02
Customizing render materials 05:17
Creating a high-resolution image 04:33
00:16 Conclusion
Goodbye 00:16
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