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Lynda.COM CINEMA 4D: Rendering Motion Graphics for After Effects

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Delivery Method: Electronic Download

Author:
Rob Garrott

Duration:
03h 53m

Released on:
4/22/2011

Exercise files:
Yes


CINEMA 4D: Rendering Motion Graphics for After Effects demonstrates how to take a simple logo animation in CINEMA 4D and transform it into a compelling motion graphic with After Effects, incorporating two distinct visual styles. Starting with a prebuilt animation rendered from CINEMA 4D, author Rob Garrott employs industry-standard techniques, utilizing materials, lights, and the library of effects in After Effects, to enhance the project's look and feel. Exercise files accompany the course.
Topics include:

    Setting up a multi-pass render
    Batch rendering in CINEMA 4D
    Importing 3D elements into After Effects
    Creating and using precomps for compositing control
    Compositing 3D text in a dynamic 3D environment
    Creating a glow effect using Trapcode Starglow
    Using 3D layers to create masking effects
    Adding a flash bulb effect with CC Light Rays
    Adding glows and glints to type
    Creating a 2D camera shake effect using pre-comps
    Adding depth of field with the Lens Blur effect





Introduction
Welcome           00m 57s
Using the exercise files           00m 50s
Essential plug-ins           04m 01s

1. Cinema 4D Prep: Multi-Pass Rendering Setup
Essential render settings           06m 24s
Setting up an object buffer list           06m 17s
Creating object buffer tags           10m 48s
Setting up multi-pass image layers           05m 37s
Creating an external compositing tag           01m 47s
Creating render passes using the Render Elements plug-in           09m 39s
Using Render Elements to optimize render passes           05m 12s
Batch rendering           06m 00s

2. After Effects Prep
Importing files and organizing an After Effects project           06m 58s
Creating a 3D object precomp           03m 15s
Attaching a video layer to a 3D object           08m 17s
Compositing 3D text           02m 47s
Compositing a dynamic 3D background           04m 23s
Setting markers for major events           05m 53s

3. Creating the Stadium Effects
Adding the Star Glow effect to a layer           04m 32s
Creating a glow on the stadium background           05m 56s
Revealing the background glow using a 3D layer mask           07m 19s
Creating a glow using the Ambient Occlusion pass           06m 09s
Using the Ambient Occlusion glow to create an energy animation           04m 25s
Creating a stadium light effect using object buffers           04m 38s
Adding flash bulbs with the CC Light Rays effect           06m 47s

4. Creating the Phone Effects
Creating the phone reveal           05m 10s
Creating the phone reveal glow           07m 49s
Creating the phone reveal beams           07m 17s
Colorizing the energy beams           06m 21s
Creating the energy burst           10m 19s
Using Trapcode Particular to add sparks to the phone reveal           10m 53s
Creating the phone screen video           05m 27s

5. Creating the Type Effects
Creating the type glows           09m 36s
Adding the type glint           06m 01s

6. Final Touches and Rendering
Creating a camera shake effect using precomps           08m 12s
Adding depth of field with the Lens Blur effect           08m 14s
Transitioning to full-screen video           08m 17s
Using the ReelSmart Motion Blur effect           04m 17s
Putting together the final comp           05m 33s

Conclusion
Next Steps           01m 25s

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