Buy Cheap Lynda.COM Flash Builder 4 and Flex 4 New Features

Lynda.COM Flash Builder 4 and Flex 4 New Features

Retail price: $39.95
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Delivery Method: Electronic Download

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Duration (hr:min):
02:54

Released on:
3/22/2010

Exercise files:
Yes

Software works on:
Mac and Windows

Flash Builder 4 bundled with the Flex 4 SDK, Adobe's latest release for Flex developers, represents a big leap forward for one of the dominant toolsets in the rich internet application development sphere. Author David Gassner reviews the dozens of new features in Flash Builder 4 and Flex 4 New Features, explaining critical information for both developers who are upgrading from Flex 3 and for those who are just getting started. Exercise files accompany the course.
Topics include:
  • Understanding MXML namespaces
  • Moving classes and components between packages
  • Managing templates for new MXML and ActionScript files
  • Exploring MXML language changes
  • Working with the Spark component framework
  • Adding visual controls with CSS, MXML graphics, and custom Spark skins
  • Displaying images and dynamic data
Introduction
Welcome           01:10
About the exercise files           01:55
Overview           03:37
13:48 1. Getting Started
Installing Flash Builder 4           02:15
Creating a new Flex project           04:44
Understanding the new MXML namespaces           04:20
Importing and exporting FXP files           02:29
20:37 2. Using the New Flash Builder Features
Customizing MXML and ActionScript file templates           03:41
Managing code indentation           03:14
Moving classes and components between packages           03:31
Generating event handler and setter/getter methods           05:30
Using Adobe Community Help           04:41
15:01 3. Using the New MXML Language Features
Declaring non-visual components           03:42
Creating image libraries           04:51
Declaring meta information in MXML files           02:35
Using two-way data bindings           03:53
36:33 4. Using Spark Components
Understanding the new Spark component framework           04:54
Managing application layout           04:49
Using Group containers           06:56
Adding scroll bars to Spark containers           05:06
Using the BorderContainer component           06:18
Using Spark text controls           03:33
Displaying rich text           04:57
15:59 5. Managing View States and Navigation
Declaring view states in MXML files           06:30
Using <fx:Reparent> to change containership           02:53
Using Spark components in MX navigator containers           06:36
37:32 6. Controlling Visual Presentation
Using namespaces in CSS style sheets           07:50
Using CSS descendant selectors           03:09
Drawing vector graphics with MXML           06:06
Using FXG files as graphical classes           06:41
Creating custom Spark skins as MXML components           10:46
Assigning skins with the skinClass style           03:00
27:10 7. Working with Dynamic Data
Importing a sample database to MySQL           02:48
Integrating a project with an application server           03:26
Defining a data connection           05:28
Binding service calls to visual components           04:06
Generating a data entry form           07:30
Tracing network traffic with the Network Monitor           03:52
00:45 Conclusion
Goodbye           00:45

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