Buy Cheap Lynda.COM Flash Catalyst CS5.5 Essential Training

Lynda.COM Flash Catalyst CS5.5 Essential Training

Retail price: $39.95
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Delivery Method: Electronic Download

Author:
Mordy Golding

Duration:
06h 11m

Released on:
5/2/2011

Exercise files:
Yes


In Flash Catalyst CS5.5 Essential Training, author Mordy Golding transforms static artwork produced in Illustrator and Photoshop into interactive Flash-based microsites and applications, all without writing code. This course covers building a functioning wireframe, importing and editing artwork, triggering state changes using interactions, and publishing a final project. It also includes tutorials on integrating rich media into a site and designing data lists for repeating elements. Exercise files accompany the course.
Topics include:

    Exploring new features in Flash Catalyst CS5.5
    Planning a project
    Roundtrip editing with Photoshop and Illustrator
    Understanding and skinning components
    Replacing one component with another
    Aligning and distributing artwork
    Creating conditional interactions
    Constructing resizable applications
    Incorporating audio and video
    Creating complex data lists
    Collaborating with developers using Flash Builder




Introduction
Welcome           01m 17s
Key concepts           05m 51s
What's new in Flash Catalyst CS5.5?           08m 54s
Using the exercise files           01m 13s

1. Quick Start: Creating a Wireframe
Planning your project           04m 23s
Setting up your project           04m 10s
Adding components           08m 08s
Defining structure           10m 12s
Adding states           03m 59s
Adding interactions           07m 02s
Adding transitions           10m 08s
Distributing the wireframe           03m 43s

2. Creating a New Project
Starting your project in Illustrator           14m 30s
Starting your project in Photoshop           06m 44s
Starting your project in Fireworks           05m 33s
Starting your project in Flash Catalyst           02m 30s

3. Defining Basic Components
Understanding components           06m 36s
Skinning a button component           06m 27s
Skinning a checkbox component           04m 52s
Skinning a radio button component           05m 38s
Skinning a toggle button component           04m 04s
Skinning a text input component           03m 53s
Skinning horizontal and vertical slider components           05m 53s
Skinning horizontal and vertical scroll bar components           04m 35s

4. Creating and Editing Artwork
Using the drawing and selection tools           05m 21s
Setting object properties           04m 07s
Importing artwork           02m 43s
Editing artwork in Illustrator           07m 30s
Editing artwork in Photoshop           04m 12s
Optimizing artwork           04m 50s

5. Organization and Layout
Using states and layers           11m 50s
Using grids, guides, and rulers           02m 31s
Aligning and distributing artwork           03m 41s
Moving elements between states           03m 57s
Using the Library panel           03m 27s

6. Creating Interactions and Transitions
Understanding interaction types           09m 57s
Creating conditional interactions           03m 56s
Understanding the Timeline           06m 44s
Creating smooth transitions           07m 02s
Defining Move transitions           04m 04s
Defining Resize transitions           05m 21s
Defining Rotate transitions           04m 04s
Defining Rotate 3D transitions           02m 00s
Adjusting basic timing           05m 29s
Creating an action sequence           08m 31s

7. Creating Resizable Applications
Understanding how constraints work           05m 11s
Making elements stretch           03m 53s
Adding constraints to groups           05m 16s
Placing contents off the stage           04m 16s

8. Integrating Rich Media
Creating Flash video files           03m 56s
Placing video into a project           05m 09s
Controlling video playback           04m 10s
Adding sound effects           03m 45s
Integrating Flash content           05m 27s

9. Working with Design-Time Data
Using a data list to define repeating elements           07m 01s
Creating a basic data list: Building the components           07m 47s
Creating a basic data list: Adding the data           04m 50s
Planning a complex data list           02m 09s
Creating a complex data list: Building the components           09m 02s
Creating a complex data list: Adding the data           05m 42s

10. Publishing Projects
Publishing a SWF           05m 03s
Manually adding assets           05m 21s
Integrating a SWF into a web page with Dreamweaver           04m 35s
Publishing an Adobe AIR file           02m 27s

11. Taking Projects Further
Creating custom components           07m 49s
Working with library packages           02m 00s
Using the Code view in Flash Catalyst           03m 20s

12. Working with a Developer
Sending files to a developer           04m 10s
Receiving files from a developer           04m 03s
Replacing artwork and components           02m 59s

13. Goodbye
Next steps           00m 58s

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