Buy Cheap Lynda.COM Flash Professional CS5 Essential Training

Lynda.COM Flash Professional CS5 Essential Training

Retail price: $39.95
Our price: $19.95



Select language:
Delivery Method: Electronic Download

Author:


Duration (hr:min):
06:52

Released on:
4/30/2010

Exercise files:
Yes

Software works on:
Mac and Windows

In Flash Professional CS5 Essential Training, author Todd Perkins explains the fundamentals of Flash Professional CS5, the industry standard for creating animations and interactive applications for the web, desktop, and mobile devices. This course starts with the basics, such as using the drawing tools to create simple animations, and progresses to automating animation with tweens and adding interactivity with ActionScript. This course also covers how to add sound and video to projects, enhance realism with effects like easing, and publish a project to a variety of platforms. Exercise files are included.
Topics include:
  • Becoming familiar with the Flash workspace
  • Drawing basic shapes
  • Masking content
  • Organizing a file into layers
  • Importing content into the Library
  • Understanding symbols and instances
  • Inserting frames and keyframes in the Timeline
  • Animating with motion and shape tweens
  • Creating IK (Inverse Kinematics) animations
  • Using ActionScript code snippets to control video playback
  • Publishing HTML, SWF, and AIR files from Flash
Introduction
Welcome           01:19
Using the exercise files           00:41
What is Flash Professional CS5?           00:52
17:26 1. Getting to Know Flash
Understanding Flash file types           02:11
Becoming familiar with the Flash environment           01:05
Creating and setting document properties for an FLA file           01:25
Working with panels           04:30
Working with the toolbar           01:21
Using the Zoom and Hand tools           03:06
Understanding workspaces           02:23
Understanding bitmap and vector graphics           01:25
14:42 2. Drawing Basic Shapes
Understanding Merge Drawing and Object Drawing           03:23
Drawing lines using the Line tool           02:43
Using the Oval tool           02:21
Using the Rectangle tool           01:41
Using the Oval and Rectangle Primitive tools           01:25
Using the Polystar tool           01:20
Using the Deco tool           01:49
50:58 3. Moving Beyond Basic Shapes
Selecting lines and fills           03:57
Modifying lines and fills           02:16
Using the Pen tool           05:25
Using the Brush tool           05:52
Optimizing shapes for enhanced performance           01:15
Using the Eraser tool           01:54
Working with groups           02:39
Using the Eyedropper tool           01:20
Changing fill and stroke colors with the Paint Bucket and Ink Bottle tools           03:30
Using the Color panel           02:50
Using the Color Swatches panel           01:51
Creating gradients           02:19
Using the Gradient Transform tool           02:04
Using the Free Transform tool           03:27
Aligning objects with the Align panel           03:57
Using the 3D tools           04:11
Using rulers and guides           02:11
17:11 4. Working with Layers and the Timeline
Organizing a file into layers using Distribute to Layers           01:35
Organizing layers and editing layer properties           02:52
Using the Paste in Place command to organize layers           02:09
Showing, hiding, and locking layers           02:11
Creating masks and masked content           04:32
Creating guide layers           02:22
Viewing layers as outlines and changing layer outline colors           01:30
16:29 5. Working with External Images and the Library Panel
Understanding the library           03:51
Importing bitmap graphics           01:15
Updating the library with changed graphics           01:29
Adjusting bitmap compression in the Bitmap Properties window           03:06
Using the Lasso tool with bitmap images           04:03
Using bitmap fills           00:51
Vectorizing bitmap graphics using the Trace Bitmap tool           01:54
23:00 6. Working with Text and Fonts
Understanding the Text Layout Framework           01:54
Using the Text tool for TLF text           05:57
Working with fixed and variable width text fields           03:17
Connecting text through multiple text fields           02:25
Working with Asian and right-to-left fonts           01:07
Embedding fonts           02:25
Using device fonts           02:06
Using the Break Apart command to convert text to fills           01:16
Using classic text           02:33
20:30 7. Using Graphic Symbols
Understanding symbols           02:33
Creating graphic symbols           03:32
Navigating through multiple timelines           02:42
Editing graphic symbols through the library           01:43
Understanding the Editing in Place mode           01:41
Differentiating symbols from instances           02:23
Applying color changes and transformations to instances of symbols           01:55
Swapping and duplicating symbols           02:31
Nesting symbols           01:30
29:28 8. Creating Frame-by-Frame Animations
Getting to know the timeline           01:11
Understanding frames, keyframes, and blank keyframes           02:56
Creating frames, keyframes, and blank keyframes           02:53
Selecting and removing frames           03:15
Creating a simple animation           03:42
Previewing an animation using Test Movie           01:33
Using onion skin           02:43
Using onion skin outlines           01:34
Copying and pasting frames           01:45
Editing multiple frames           03:17
Nesting an animation in a graphic symbol and controlling its starting frame           04:39
07:43 9. Creating Shape Tweens
Understanding shape tweens           02:34
Creating and removing a shape tween           01:20
Using Shape Hints           02:28
Troubleshooting shape tweens           01:21
22:19 10. Working with Motion Tweens and the Motion Editor
Understanding motion tweens           01:19
Creating and removing a motion tween           02:24
Working with Property keyframes in the timeline           02:02
Using motion tweens for parallax scrolling           02:45
Selecting, moving, and copying motion tweens           01:55
Editing a motion path           01:32
Adding rotation to an animation           04:07
Animating color and alpha changes with a motion tween           01:49
Animating text, bitmaps, and other objects           01:53
Animating 3D objects           01:17
Converting a motion tween to a frame-by-frame animation           01:16
28:13 11. Fine-Tuning Motion Tweens
Understanding the Motion Editor           02:45
Using the Motion Editor to modify a motion tween           03:07
Adding and removing property keyframes with the Motion Editor           02:50
Adding easing in the Properties panel           02:11
Adding easing in the Motion Editor           04:56
Modifying custom easing curves in the Motion Editor           04:05
Extending and shortening animations           02:01
Using the Motion Presets panel to save and apply animations           02:09
Reversing an animation           00:48
Creating nested animations           03:21
15:16 12. Adding Inverse Kinematics with the Bone Tool
Understanding Inverse Kinematics           00:54
Using the Bone tool           02:28
Adjusting bone properties in the Properties panel           02:28
Creating IK animations           02:04
Staggering IK animations using graphic symbols           02:57
Creating runtime IK interactivity           01:09
Adding spring to IK animations           02:09
Converting an IK animation to a frame-by-frame animation           01:07
08:46 13. Creating Classic Tweens
Understanding classic tweens           01:00
Creating a classic tween           01:06
Troubleshooting classic tweens           01:22
Adjusting easing in a classic tween           01:07
Editing easing curves in a classic tween           01:46
Using classic tweens for character animation           02:25
06:49 14. Working with Button Symbols
Understanding button symbols           00:53
Creating button symbols           02:35
Adding layers to button symbols           01:27
Creating invisible buttons           01:54
08:05 15. Working with Movie Clips
Understanding and creating movie clips           02:09
Converting a graphic symbol to a movie clip           01:43
Creating seamlessly looping animations with movie clips           02:23
Using movie clips to create animated buttons           01:50
09:29 16. Working with Filters and Blend Modes
Understanding blend modes           02:14
Applying blend modes to objects           01:27
Understanding filters           02:53
Applying filters to objects           02:55
13:07 17. Working with Audio
Understanding audio in Flash           02:11
Importing and adding audio to an animation           01:25
Compressing audio with the library           03:10
Controlling sound effects through the Properties panel           01:44
Syncing sound to an animation           03:17
Adding sound to a button           01:20
12:12 18. Working with Video
Understanding video in Flash           01:16
Using the Adobe Media Encoder to encode video           02:08
Importing video           02:15
Using the FLV playback component           02:34
Working with cue points           03:59
24:29 19. Adding Interactivity with ActionScript
Understanding ActionScript 3.0           02:22
Working with the Actions panel           02:41
Understanding code snippets           02:09
Using code snippets to stop a timeline           01:28
Using code snippets to navigate a timeline           02:55
Using code snippets to create a hyperlink           02:07
Using code snippets to control video           06:35
Using code snippets to stop sounds from playing           01:02
Using Flash templates for pre-built interactivity           01:28
Using behaviors with ActionScript 2.0           01:42
14:10 20. Integrating with Other Applications
Integrating with Photoshop           04:10
Integrating with Illustrator           02:58
Integrating with Flash Builder           04:16
Integrating with Flash Catalyst           01:21
Integrating with Dreamweaver           01:25
15:20 21. Publishing Flash Content
Understanding publishing in Flash           01:35
Controlling HTML settings in the Publish Settings window           02:39
Adjusting SWF publish settings           02:09
Publishing for search engine optimization with SWFObject           04:31
Publishing and exporting image files           02:40
Publishing and exporting video files           01:46
27:18 22. Creating a Slideshow Project
Viewing the finished slideshow           01:18
Importing photos into Flash           02:33
Animating slideshow images           01:53
Modifying animations with the Motion Editor           03:26
Saving and reusing animations           01:04
Finishing the animation           02:43
Adding sound           01:04
Adding button interactivity           06:31
Adjusting image and sound compression           03:02
Publishing the application           03:44
06:27 23. Creating Desktop Applications Using Adobe AIR
Understanding Adobe AIR           00:41
Viewing a simple AIR application           01:37
Publishing an AIR application           04:09
00:29 Conclusion
Goodbye           00:29

More Info:
Cheap Windows Software
Secure Shopping

Our mission is to provide our clients with 100% full working retail versions of all OEM programs — no demos or academic versions!

100% Secure Shopping Guaranteed