Buy Cheap Lynda.COM Maya 2011 New Features

Lynda.COM Maya 2011 New Features

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Delivery Method: Electronic Download

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Duration (hr:min):
01:22

Released on:
5/13/2010

Exercise files:
Yes

Software works on:
Mac and Windows

Author George Maestri explores the significant and robust feature set in Maya 2011 that add functionality for its 3D workflows in Maya 2011 New Features. This course covers the addition of Bezier curves for NURBS modelers, the Connect Component and Spin Edge tools in the polygonal modeling mode, and rigging tools for character animation. Enhancements to rendering and special effects are also reviewed. Exercise files accompany the course.
Topics include:
  • Choosing colors with the Color Picker
  • Using the new Shelf Editor
  • Adjusting skin weights with color feedback with Paint Skin Weights
  • Connecting characters to skeletons with Interactive Skin Bind
  • Making object-level soft selections
  • Constraining objects to polys
  • Using the camera sequencer
  • Exploring the Hypershade window improvements
Introduction
Welcome           00:56
Using the exercise files           00:39
15:19 1. The New Maya Interface
Overview of the new Maya interface           04:57
Working with tabbed windows in Maya           03:05
Exploring the new Color Picker           04:34
Using the new Shelf Editor           02:43
19:38 2. Modeling Tools
Working with Bezier curves           06:27
Using the Connect Components tool           04:00
Using the Spin Edge tool           02:27
Soft selecting objects           04:25
Exploring the Pinch Brush tool           02:19
20:23 3. Rigging Tools
Examining the new Smooth Bind features           03:26
Using the Paint Skin Weights enhancements           05:29
Working with the Interactive Skin tool           05:14
Understanding new joint drawing styles           03:44
Constraining objects to polys           02:30
12:47 4. Animation Tools
Using the Camera Sequencer           06:49
Additions to the Curve Editor           03:54
Working with multiple audio files           02:04
12:44 5. Rendering Tools
Reviewing the Hypershade Window improvements           04:43
Using Viewport 2.0           04:56
Panning and zooming in 2D           03:05
00:11 Conclusion
Goodbye           00:11

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