Buy Cheap Lynda.COM  Motion: Principles of Motion Graphics

Lynda.COM Motion: Principles of Motion Graphics

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Delivery Method: Electronic Download

Author:
Ian Robinson

Duration:
03h 43m

Released on:
2/17/2011

Exercise files:
Yes

Software works on:
Mac only


In Motion: Principles of Motion Graphics, Ian Robinson shares the core concepts and techniques used to create real-world motion graphic elements in Apple Motion. The course starts with finding the initial inspiration for a project and then covers how to bring those ideas to life using the tools in Motion, including type treatments, filters, textures, and lighting. Two projects demonstrating how to animate a title sequence and how to assemble a graphics package are also included. Exercise files accompany the course.
Topics include:

    Shortcuts for previewing and setting type
    Using type as a design element
    Creating dynamic transitions
    Creating and using color palettes
    Working with particles to create depth
    Adding details with lighting
    Integrating audio in a project
    Editing techniques
    Animating a lower 3rd
    Animating and styling a map
    Building a storyboard




Introduction
Welcome           00m 55s
Using the exercise files           01m 37s
Defining motion graphics           01m 27s
Workflow for creating motion graphics           04m 49s
Working in real time           02m 13s
Setting up the workspace           02m 58s

1. Finding Inspiration
Finding visual inspiration           02m 35s
Listening to imagine           02m 28s
Using real-time inspiration           02m 46s

2. Creating Type in Motion
Essential theories of type           05m 30s
Shortcuts for previewing and setting type           04m 41s
Exploring principles for animating type           06m 38s
Using type as a design element           11m 58s

3. Creating Dynamic Transitions
Creating elements with paint strokes           09m 29s
Building transitions with the Replicator           05m 37s
Creating transition effects with filters           08m 46s

4. Exploring Color in Motion Graphics
Exploring the use of color in motion graphics           03m 30s
Creating and using color palettes           07m 02s
Applying colors to motion graphics           05m 08s

5. Using Textures to Add Depth
Creating textures with generators           04m 04s
Creating textures for type           05m 40s
Working with particles to create depth           05m 22s

6. Exploring Lighting and Camera Techniques
Using material settings to enhance lighting           05m 51s
Adding final details with lights           06m 54s
Camera animation techniques for motion graphics           03m 34s

7. Timing for Animation
Understanding the role of timing in motion graphics           01m 28s
Creating and using markers to sync animation with audio           10m 55s
Using audio to drive animation           02m 45s
Editing techniques for graphics           07m 11s

8. Applied Techniques: Animating a Title Sequence
Pitching the style           03m 05s
Creating elements in real time           09m 25s
What's next? Storyboards and/or animatics           09m 32s
Building and animating the title sequence, pt. 1           06m 44s
Building and animating the title sequence, pt. 2           09m 08s
Polishing the animation and timing           13m 28s

9. Applied Techniques: Creating a Graphics Package
Preparing a map for animation           07m 40s
Animating and styling a map           08m 09s
Animating a lower-third graphic           06m 42s
Creating a bumper animation           01m 54s

Conclusion
Finishing a project           02m 55s
Next steps           00m 56s

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