Buy Cheap Lynda.COM Rhino 4.0 Essential Training

Lynda.COM Rhino 4.0 Essential Training

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Delivery Method: Electronic Download

Author:
Dave Schultze

Duration:
05h 48m

Released on:
4/8/2010

Exercise files:
Yes

Software works on:
Windows only


In Rhino 4.0 Essential Training, author Dave Schultze shows how the 3D NURBS-based modeling tools in Rhino 4.0 are used to engineer products from toy robots to full-sized aircraft. This course concentrates on using Rhino 4.0 for industrial design and rapid prototyping, with a review of common 3D terminology using specific examples. Along with a comprehensive exploration of the Rhino interface, the course includes an introduction to building 3D objects with Rhino's three primary entities: the curve, the surface, and the solid. Exercise files are included with the course.
Topics include:

    Understanding 3D terminology
    Viewing a 3D model in Rhino 4.0
    Manipulating objects with commands
    Creating curves, surfaces, and solids
    Applying transformations to 3D objects
    Creating unique shapes with Boolean operators
    Snapping to objects and planes
    Defining curve and surface degree
    Prototyping a 3D model




Introduction
Welcome           01m 01s
Using the exercise files           00m 28s
Recommended hardware           02m 44s

1. Basic 3D Terminology
Understanding the three types of entities: curves, surfaces, and solids           05m 51s
Comparing Bezier curves, B-splines, and NURBS objects           03m 35s
Comparing isocurve surfaces and mesh surfaces           04m 50s
Setting measurement units and tolerance           04m 52s

2. Navigation
Introducing the viewport           03m 20s
Using construction planes to anchor model design           05m 27s
Changing the way a model is viewed using shading modes           03m 11s
Navigating the viewport with pan, zoom, rotate, and reset controls           03m 24s
Exploring help options           02m 54s

3. Introduction to the Interface
Understanding Rhino's command philosophy           03m 10s
Using toolbars and docking buttons to a toolbar           03m 33s
Navigating the geometry menus using a "department store" analogy           03m 35s
Using the command line and status bar to get feedback           04m 56s
Modifying the nudge control and setting other preferences           06m 54s
Using the Properties window           03m 01s
Opening and saving files           04m 39s

4. Workflow Basics
Creating basic objects: curves, surfaces, and solids           04m 22s
Performing basic transformations           03m 14s
Selecting objects           03m 37s
Organizing a project using layers           03m 11s

5. Drawing: 2D Geometry
Understanding lines and polylines           04m 10s
Building rectangles and polygons           05m 12s
Creating arcs, circles, and ellipses           07m 08s
Drawing freeform curves           04m 48s

6. Modeling: 3D Surfaces
Comparing different types of 3D surfaces           07m 11s
Extruding surfaces to create features in a model           08m 58s
Creating surfaces with lofts           07m 49s
Using Revolve and Rail Revolve to create surfaces           07m 42s
Using Sweep Rail to create a 3D claw           07m 49s
Creating complex surface shapes using Network Surface           08m 07s

7. Modeling: 3D Solids
Introducing solids           05m 42s
Making solids with primitives           05m 41s
Extruding curves to create solids without primitives           08m 59s
Creating unique shapes with the union, difference, and intersection Boolean operators           06m 46s
Troubleshooting solids and Booleans           08m 53s
Editing with the solid edit tools           06m 20s
Creating and transforming holes in solids           04m 27s

8. Modeling Aids
Understanding Rhino's modeling aids           03m 59s
Working with the Grid Snap modeling aid           02m 22s
Using the Ortho modeling aid           03m 04s
Using the Planar modeling aid           02m 04s
Incorporating the Osnap modeling aid into your workflow           06m 07s
Understanding the Project and Smart Track modeling aids           04m 42s
Setting cursor constraints           04m 50s

9. Editing and Transforming Objects
Editing corners with Fillet and Chamfer           07m 38s
Trimming and splitting with curve Booleans           05m 37s
Moving and rotating objects with the Drag and Nudge tools           07m 24s
Copying and pasting objects           04m 10s
Understanding how Rhino uses Undo and Redo           03m 42s
Grouping objects           03m 21s
Scaling objects           06m 40s
Duplicating objects using the Mirror command           06m 36s
Making copies and structured sets using arrays           05m 06s

10. Analysis and Degrees
Using the Analysis toolbar to understand characteristics of a model           06m 14s
Defining degrees of curve and surfaces           06m 06s
Using Rebuild and Change Degree           08m 17s

11. File Documentation and Collaboration
Measuring and labeling values on a model using dimensioning           05m 22s
Creating screen captures for quick proofs           05m 16s
Creating 2D views of a 3D model           06m 44s
Rendering a project           08m 59s

12. Prototyping
Preparing a model for prototyping by confirming that all gaps are closed           05m 17s
Using the "shelling" technique to create wall thickness           10m 54s
Exporting to the STL format for 3D printing           05m 54s

Conclusion
Goodbye           00m 14s

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