
Lynda.COM Rhino 4.0 Essential Training
Author:
Dave Schultze
Duration:
05h 48m
Released on:
4/8/2010
Exercise files:
Yes
Software works on:
Windows only
In Rhino 4.0 Essential Training, author Dave Schultze shows how the 3D NURBS-based modeling tools in Rhino 4.0 are used to engineer products from toy robots to full-sized aircraft. This course concentrates on using Rhino 4.0 for industrial design and rapid prototyping, with a review of common 3D terminology using specific examples. Along with a comprehensive exploration of the Rhino interface, the course includes an introduction to building 3D objects with Rhino's three primary entities: the curve, the surface, and the solid. Exercise files are included with the course.
Topics include:
Understanding 3D terminology
Viewing a 3D model in Rhino 4.0
Manipulating objects with commands
Creating curves, surfaces, and solids
Applying transformations to 3D objects
Creating unique shapes with Boolean operators
Snapping to objects and planes
Defining curve and surface degree
Prototyping a 3D model
Introduction
Welcome 01m 01s
Using the exercise files 00m 28s
Recommended hardware 02m 44s
1. Basic 3D Terminology
Understanding the three types of entities: curves, surfaces, and solids 05m 51s
Comparing Bezier curves, B-splines, and NURBS objects 03m 35s
Comparing isocurve surfaces and mesh surfaces 04m 50s
Setting measurement units and tolerance 04m 52s
2. Navigation
Introducing the viewport 03m 20s
Using construction planes to anchor model design 05m 27s
Changing the way a model is viewed using shading modes 03m 11s
Navigating the viewport with pan, zoom, rotate, and reset controls 03m 24s
Exploring help options 02m 54s
3. Introduction to the Interface
Understanding Rhino's command philosophy 03m 10s
Using toolbars and docking buttons to a toolbar 03m 33s
Navigating the geometry menus using a "department store" analogy 03m 35s
Using the command line and status bar to get feedback 04m 56s
Modifying the nudge control and setting other preferences 06m 54s
Using the Properties window 03m 01s
Opening and saving files 04m 39s
4. Workflow Basics
Creating basic objects: curves, surfaces, and solids 04m 22s
Performing basic transformations 03m 14s
Selecting objects 03m 37s
Organizing a project using layers 03m 11s
5. Drawing: 2D Geometry
Understanding lines and polylines 04m 10s
Building rectangles and polygons 05m 12s
Creating arcs, circles, and ellipses 07m 08s
Drawing freeform curves 04m 48s
6. Modeling: 3D Surfaces
Comparing different types of 3D surfaces 07m 11s
Extruding surfaces to create features in a model 08m 58s
Creating surfaces with lofts 07m 49s
Using Revolve and Rail Revolve to create surfaces 07m 42s
Using Sweep Rail to create a 3D claw 07m 49s
Creating complex surface shapes using Network Surface 08m 07s
7. Modeling: 3D Solids
Introducing solids 05m 42s
Making solids with primitives 05m 41s
Extruding curves to create solids without primitives 08m 59s
Creating unique shapes with the union, difference, and intersection Boolean operators 06m 46s
Troubleshooting solids and Booleans 08m 53s
Editing with the solid edit tools 06m 20s
Creating and transforming holes in solids 04m 27s
8. Modeling Aids
Understanding Rhino's modeling aids 03m 59s
Working with the Grid Snap modeling aid 02m 22s
Using the Ortho modeling aid 03m 04s
Using the Planar modeling aid 02m 04s
Incorporating the Osnap modeling aid into your workflow 06m 07s
Understanding the Project and Smart Track modeling aids 04m 42s
Setting cursor constraints 04m 50s
9. Editing and Transforming Objects
Editing corners with Fillet and Chamfer 07m 38s
Trimming and splitting with curve Booleans 05m 37s
Moving and rotating objects with the Drag and Nudge tools 07m 24s
Copying and pasting objects 04m 10s
Understanding how Rhino uses Undo and Redo 03m 42s
Grouping objects 03m 21s
Scaling objects 06m 40s
Duplicating objects using the Mirror command 06m 36s
Making copies and structured sets using arrays 05m 06s
10. Analysis and Degrees
Using the Analysis toolbar to understand characteristics of a model 06m 14s
Defining degrees of curve and surfaces 06m 06s
Using Rebuild and Change Degree 08m 17s
11. File Documentation and Collaboration
Measuring and labeling values on a model using dimensioning 05m 22s
Creating screen captures for quick proofs 05m 16s
Creating 2D views of a 3D model 06m 44s
Rendering a project 08m 59s
12. Prototyping
Preparing a model for prototyping by confirming that all gaps are closed 05m 17s
Using the "shelling" technique to create wall thickness 10m 54s
Exporting to the STL format for 3D printing 05m 54s
Conclusion
Goodbye 00m 14s
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